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Whitepaper: Google TV - Searching for Success (3/9/2010)
1.0 Categorising Connectivity For over a year now, Parks Associates has been categorizing all of the different solutions that are specially designed to bring Web content and applications to a 'connected TV'. We put the term in quotes in this context because there will be different ways to experience connectivity between the Internet and the display other than an embedded solution. For example: * Connected game consoles: In the U.S., penetration of Internet-connected game consoles jumped 38% between 2008 and 2009. These devices are now in about 30 million households, and usage of the console as a set-top box is prevalent, with more than one-third of Microsoft Xbox 360 users watching video on at least a monthly basis. We believe that online video revenues at the game console alone brought Microsoft and Sony more than $500 million in 2009. * Connected TVs: Penetration is quite limited to date, but we expect that unit sales worldwide will exceed 130 million by 2014. In short, built-in Web connectivity will soon be standard in most televisions. * Connected Blu-ray Players: Just bought a flat-panel TV and don't feel like replacing it for a Web-connected set? For a smaller investment, many Blu-ray Disc players come equipped with many of the same content services as found on the high-definition displays. * Networked Digital Media Players: These are the devices such as Apple TV, the Roku player, and others that provide a relatively lower-cost option to connect a TV to online video services. Parks Associates is projecting a quick sales peak in the U.S., followed by a steady decline, as manufacturers embed online video access into consumer electronics products, thus closing the gap in this market. However, alternative set-top box platforms may have a more lasting presence in international markets, where they may be branded by broadband and pay-TV operators. The market potential for Web-connected consumer electronics is significant, with annual worldwide shipments nearing 300 million units by 2014. In light of this opportunity, 30+ technology companies are all aimed at bringing Web services to consumer electronics. Among them are companies in the 'Connected Television OS' area that are working to build in applications and Web services directly into the TV itself. Companies in this area include Accenture, DivX, Google, IBM, and Yahoo!. Of course, while there are companies advocating an embedded solution, companies such as ActiveVideo Networks and Clearleap argue that Web services and interactivity can be delivered with transcoding done in the headend. Further, companies like Vuze indicate that the PC in the home is capable of transcoding and serving as an intermediary to the television. So there's plenty of room for debate on which are the right solutions. Google is entering the market at a time where there is much indecision about the ideal technology solution, one that will benefit the TV manufacturer, content owners, and advertisers. Google's presence in Web advertising, including delivery and analytics, provides it with a huge potential for scale. One problem that has been troubling to the television manufacturers is how big their share of any potential revenue for online content might be. To date, the business models between television manufacturers and content providers or aggregators have been revenue sharing based on online video orders. As a result, the TV manufacturer may get a few pennies per VoD order. Online video revenues on connected CE devices other than the game console will be around US$180 million in 2010, reaching US$800 million by 2014, so it won't be a huge revenue stream. Therefore, a deal with Google that can add advertising revenue to transactional monies would be a gain for the manufacturers. 2.0 Is Search Really a Problem? While Google comes armed with the business model, has Google developed a solution for a problem that is not as dire as they indicate? After all, they lead their explanation video about Google TV by discussing why it is difficult for consumers to find the content that they want on TV. Really? We might quibble about the benefits or detriments of the various electronic program guides (EPGs) in use today, but overall the EPG is doing an increasingly effective job of allowing for search and discovery. And if the Google TV use model means users need a Logitech keyboard to type in search entries, that use case may not be attractive to many folks. Granted, the keyboard in the living room is going to be unnecessary for most folks, as smartphones, tablet computers, and other interfaces allow for more text entry, but I'm just not sold on search (as Google presents it) as the killer app here. The television service providers are innovating every day with their own program guides that have search, discovery, and recommendation features. I don't think anyone will be lacking for decent search options for their TV. 3.0 Where are the Content Partners? Another issue with Google is how much high-quality content they'll bring to the table. Google's main content partner today is Sony. They will need to bring a number of major content players into the fold to have a successful solution. Best Buy will probably offer up Roxio CinemaNow content, but offerings will have to expand beyond that to attract large numbers of consumers. Premium content is driving the demand for connected TVs, as the results from our recently completed Digital Media Evolution II study indicate.
Providing premium video-on-demand content is an area where the pay-TV providers will continue to excel. A couple of weeks ago, I had some time to catch up on my video-on-demand. With credits available on my VUDU account, I tried that platform first. What I quickly found is that my Verizon FiOS service had the same movies, and the high-definition versions were available a whole lot quicker than the download for VUDU's HDX format. The Wall Street Journal is reporting that the studios and the operators are in discussions to reduce the window between the theatre and pay-TV availability. This move makes sense. Interactive digital TV services are already in more than 40% of U.S. households. By 2014, they will be in more than 60% of U.S. households. That's a huge scale that the pay-TV operators have as an advantage. What are the online services going to offer that's any better? 4.0 Is the Walled Garden Really the Evil Empire? Related to this point, Google's foray into a very open Internet approach is promoted as a way of throwing off the shackles of the walled gardens set up by TV service providers and today's connected CE offerings. Parks Associates' latest round of consumer research would indicate that desire for open Internet access isn't what's driving consumers to a connected TV. They want good content, and they want it easy to find. Based on Figure 1, consumer desire for an open Internet experience on the TV for calendaring, music, photos, and commerce is not that strong. Tailored applications, including tru2way, EBIF, and LUA-based interactive features (available today from more and more pay-TV operators), are going to bring the interactivity of the Web without the 'Wild West' component of misguided searches, text entry, and reliance on the back button. If the walled-garden approaches can deliver services in a controlled environment that doesn't overwhelm the average user and helps a provider deliver the highest-quality content available, they could undercut consumer demand for a browser-based approach in connected TV. 5.0 Will Service Providers Care? DISH Network is a partner, but will Google find additional service providers to join? One question is - what's in it for the providers? For DISH, a current lack of good interactive applications would be a reason for joining the fold. But will you see the cable industry, AT&T, or Verizon knocking on Google's door anytime soon? These companies are already developing their own interactive applications and services. In fact, when comparing the revenue potential between the online and pay-TV worlds, it is clear operators will still control the lion's share of revenues for video services and interactive advertising. The revenues in the online world are certainly nothing to sneeze at, but the operators don't have to cede control to Google in order to pocket some serious revenues in the next few years.
6.0 Multiplatform Measurement Google's entrance should help define how providers of online assets will work with consumer electronics companies to implement more multiplatform content and multiscreen audience measurement. Measurement and reporting are two important areas where some work is needed. The more that content providers, online companies, and CE manufacturers can work together to build consistent reporting and feedback mechanisms into their products, the more effective they will be in monetizing their Web services and attract more premium partners. Kurt Scherf is Vice President and Principal Analyst of Parks Associates. Parks Associates is an international market research and consulting company specialising in emerging consumer technology products and services.
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